Jumpers (work in progress)

Programming, Game Design: Henry Liu
Art, Graphics Design: Kethan Sivarapu

2D head-to-head multiplayer platforming#


Added seesaw platforms and generic movement properties.


I think the old Shade still looks nicer.


Platform generation progress.


Bumper and missile spike obstacles.


The light shield makes its debut!


Discovering new damage boosting movement tech.


Potassium Cannon joins the fight!


New melee weapon makes a debut: Tembo

It does more than pack a punch – it has movement utility as well.


This page is still a stub. (it’s missing a ton of content)